Basics:
Female
Age Unknown
Sheikah
Special Abilities:
Shadow Magic
Conditions:
Unknown
History:
The Sisters left their home, taking with them the mask of truth. They spent some time in the twilight realm, and now are after the sword of power.
Personality:
Both - Curious, mischievous, flirtatious, slightly sadistic
Pravo - Excitable, strong headed, extroverted
Zilva - Calm, intimidating, tactful
Showing posts with label Players. Show all posts
Showing posts with label Players. Show all posts
Ravoo Namyk
Basics:
Male
6,030 sunrises
Anouki
Player Summery:
Ravoo was once a member of the Yook tribe, but, after a series of unfortunate events, he turned up on Toro island, then, using his buoyant body, floated all the way to Arbor Harbor. He currently lives with a few local fisherman, who are beginning to get worried about his... Strangeness.
Male
6,030 sunrises
Anouki
Player Summery:
Ravoo was once a member of the Yook tribe, but, after a series of unfortunate events, he turned up on Toro island, then, using his buoyant body, floated all the way to Arbor Harbor. He currently lives with a few local fisherman, who are beginning to get worried about his... Strangeness.
Apprentice Shialia Alexstrasza of Arbor Harbor
Basics:
Female16 years
Hylian
Special Abilities:
Talented Knife Wielder.Sass Attack.
Conditions:
Unusual AuraTwilight Curse
Story:
Shiallia had been a street kid since she was eight when her parents died. She had no friends and no home. But everything changed when a random stranger came and introduced himself to her while she was eating. She decided to go with him on an adventure to find friends, a sword, and the King's murderer. It sounds crazy, but it's not like she had anything to lose.Shinceon
Basics:
Male
16 years
Zora
Special Abilities:
Combat Skill
Fire Bending
Conditions:
Whatever that orb thing did.
Apathy
Male
16 years
Zora
Special Abilities:
Combat Skill
Fire Bending
Conditions:
Whatever that orb thing did.
Apathy
Amethyst of Zora's Domain
Amethyst
17 years
Zora
Special Abilities:
None
Conditions:
Cursed
Player Summery:
Kidnapped as a child by pirates who killed her parents. She was cursed to be unable to breathe underwater. She has been friends with Drimaethor ever since she escaped from her captors. She spent the last weeks of her life on an adventure surrounded by supportive friends, and died protecting her sister from her deepest fear. An honorable death no matter your species.
DECEASED
Female17 years
Zora
Special Abilities:
None
Conditions:
Cursed
Player Summery:
Kidnapped as a child by pirates who killed her parents. She was cursed to be unable to breathe underwater. She has been friends with Drimaethor ever since she escaped from her captors. She spent the last weeks of her life on an adventure surrounded by supportive friends, and died protecting her sister from her deepest fear. An honorable death no matter your species.
Drimaethor Bregonsson of Zora's Domain
Basics:
Male
25 years
Hylian
Special Abilities:
Good with bows
Conditions:
None
Player Summery:
Raised by zoras and grew up to become a ranger. Loves a good party.
Male
25 years
Hylian
Special Abilities:
Good with bows
Conditions:
None
Player Summery:
Raised by zoras and grew up to become a ranger. Loves a good party.
Captain Jakub Wilks of the Wind Runner
Basics:
Male
131 years
Hylian
Special Abilities:
Noble blood, left and forged own path
Conditions:
Raised by Zoras as a child
Player Summery:
A merchant traveling tradesman. He trades over land and over water (On his trusty ship the Wind Rider). He rejected his noble blood and has been forging his own path since. He ran away from home and hot shipwrecked on Toro Island where he was partially raised by some local Zoras.
Male
131 years
Hylian
Special Abilities:
Noble blood, left and forged own path
Conditions:
Raised by Zoras as a child
Player Summery:
A merchant traveling tradesman. He trades over land and over water (On his trusty ship the Wind Rider). He rejected his noble blood and has been forging his own path since. He ran away from home and hot shipwrecked on Toro Island where he was partially raised by some local Zoras.
Jack Gallows of the Faron Woods
Basics:
Male
23 years
Hylian
Special Abilities:
None
Conditions:
Recently out of jail
Player Summery:
Jack has always been a troublemaker, but now that he's out of jail, he wants to earn his fortune out in the wilderness. That decision was helped when he was evicted from his house by the guards.
Male
23 years
Hylian
Special Abilities:
None
Conditions:
Recently out of jail
Player Summery:
Jack has always been a troublemaker, but now that he's out of jail, he wants to earn his fortune out in the wilderness. That decision was helped when he was evicted from his house by the guards.
Guzore of Arbour Harbor
Catch Phrases:
"Hohohohohoho!"
"Hey, Brothers!"
Basics:
20 years
Goron
Special Abilities:
Strength
Conditions:
None
Player Summery:
Guzore grew up liking to explore places searching for treasure and unique artifacts. He was a very curious child, and this often caused him to get into trouble. When he was older, he read about Hyrule's lore and decided to open up a shop someday. When he was 17, he moved to Arbor Harbor and opened up a trade/craft shop called "Guzore's Goods."
"Hohohohohoho!"
"Hey, Brothers!"
Basics:
20 years
Goron
Special Abilities:
Strength
Conditions:
None
Player Summery:
Guzore grew up liking to explore places searching for treasure and unique artifacts. He was a very curious child, and this often caused him to get into trouble. When he was older, he read about Hyrule's lore and decided to open up a shop someday. When he was 17, he moved to Arbor Harbor and opened up a trade/craft shop called "Guzore's Goods."
Apprentice Ferondir of Mira Village
Catch Phrases:
"That's that."
"I've never been good at teleports."
"Satis!"
Basics:
Male
15 years
Hylian
Special Abilities:
Magic Spells
Conditions:
Lost left arm as child
Hydrophobia
Player Summery:
Grew up in Mira Village, ran into West Faron Woods and was attacked by a Stampig. It mangled his left arm which is now useless. Trained as a wizard.
"That's that."
"I've never been good at teleports."
"Satis!"
Basics:
Male
15 years
Hylian
Special Abilities:
Magic Spells
Conditions:
Lost left arm as child
Hydrophobia
Player Summery:
Grew up in Mira Village, ran into West Faron Woods and was attacked by a Stampig. It mangled his left arm which is now useless. Trained as a wizard.
Della Collern of Arbor Harbor
Basics:
Female
13 years
Hylian
Special Abilities:
Potion Making
Conditions:
Colorblind
Player Summery:
Della grew up in Hyrule in a bustling town. She is learning how to make potions and poisons, but she's not very good at it. She has trouble finding ingredients and finding outfits that don't clash due to the fact that she's color blind. She is pretty young but has a taste for adventure.
Female
13 years
Hylian
Special Abilities:
Potion Making
Conditions:
Colorblind
Player Summery:
Della grew up in Hyrule in a bustling town. She is learning how to make potions and poisons, but she's not very good at it. She has trouble finding ingredients and finding outfits that don't clash due to the fact that she's color blind. She is pretty young but has a taste for adventure.
Zephyrus of Mira Village
Catch Phrase:
"I'm sorry."
Basics:
Male
16 years
Hylian
Special Abilities:
Magic Spells
Word Vomit
Conditions:
Glowing Magic Eyes
Player Summery:
Zephyrus, or Zeph as he prefers, had a privileged and quaint childhood in Mira Village. Although, he didn't get along with most of the kids there. That didn't matter to him. He found no interest in them, with the exception of two. Instead, he spent his time practicing many forms of magic, a natural gift he was born with, that came easily to him. His 'gift' began developing at the age three when he made rupees come out of a jar without even breaking it. According to his parents' journals, his magic eyes developed when he was only a few months old. Of course, his parents dismissed it at the time, though they wouldn't make that mistake again. By the age of 8 he had set an entire forest on fire, which took a lot of the town's resources to put out. To this day, that fire still haunts him, as it took away his parents, along with quite a few others. He now lives alone, though he doesn't mind- most of the time. By the age of 16, he has become skilled in various forms of magic, though primarily, alteration and illusion spells. He still takes great pleasure in experimenting with his work, and now he actually has fun with it, because he has a best friend that shares his interests. Although the main difference between them would be that Zeph still is a bit... chaotic... with his magical abilities. He finds humor in playing pranks on other people with magic, and sometimes he forgets that he can go to far. Although he does have a inherently good moral compass, sometimes he can still be a bit selfish, vengeful, and prideful, especially when it comes to his magical abilities.
"I'm sorry."
Basics:
Male
16 years
Hylian
Special Abilities:
Magic Spells
Word Vomit
Conditions:
Glowing Magic Eyes
Player Summery:
Zephyrus, or Zeph as he prefers, had a privileged and quaint childhood in Mira Village. Although, he didn't get along with most of the kids there. That didn't matter to him. He found no interest in them, with the exception of two. Instead, he spent his time practicing many forms of magic, a natural gift he was born with, that came easily to him. His 'gift' began developing at the age three when he made rupees come out of a jar without even breaking it. According to his parents' journals, his magic eyes developed when he was only a few months old. Of course, his parents dismissed it at the time, though they wouldn't make that mistake again. By the age of 8 he had set an entire forest on fire, which took a lot of the town's resources to put out. To this day, that fire still haunts him, as it took away his parents, along with quite a few others. He now lives alone, though he doesn't mind- most of the time. By the age of 16, he has become skilled in various forms of magic, though primarily, alteration and illusion spells. He still takes great pleasure in experimenting with his work, and now he actually has fun with it, because he has a best friend that shares his interests. Although the main difference between them would be that Zeph still is a bit... chaotic... with his magical abilities. He finds humor in playing pranks on other people with magic, and sometimes he forgets that he can go to far. Although he does have a inherently good moral compass, sometimes he can still be a bit selfish, vengeful, and prideful, especially when it comes to his magical abilities.
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